Hey! More Let’s (re)Play NES Bionic Commando. You should watch it! Cause it’s cool, and stuff.
Category Archives: Video Games
One thing I’ve been working on lately is doing a re-record and re-play of NES Bionic Commando for a new Let’s Play. The original one I did four years ago was in the first wave of video LPs. Tons of rough edges, problems, etc. So I decided to go back and just redo the thing from scratch.
It’s not too difficult to do that, obviously. Just re-record it, talk over it, done. It felt like a big chore, though. Will re-doing it really be that important? I think so, because one, the emulator I’m using now is a bit more accurate in terms of color/gameplay, and two, I’m less of an idiot when commentating. The playthrough is just all-around cleaner.
I’m going to need an all-new game to play through, though, and I think it’s going to be Wii A Boy and His Blob. Now, the difficult part is recording the Wii properly…
Now this… this is how you reinvent a song.
Do you want to see me flail around and fail along with my friend, who coincidentally likes doing the same thing? Well, you’re in luck! Follow the Let’s Play of Super Smash Bros. Brawl – The Subspace Emissary on the Youtubes! You can’t help but watch!
I guess that title just doesn’t have the same ring to it…
How about some AC/DC for the day? Who Made Who was only one of three new songs on its self-titled album, but it was a pretty damn good addition to the AC/DC tracklist.
There was another blizzard here in the Northeast today. I, stupidly, decided to go to work today. It wasn’t too bad, the roads were mostly passable locally and I made it OK. But I cursed every second of not being in my house playing the new Castlevania chapter. Something tells me that killing Legions will be our new pastime.
Bring on the rest of the chapters and characters, Konami. I’m ready to kick some undead ass.
Apparently at a Nintendo World conference today there was an impromptu concert featuring some jazz band. For bystander recordings, these aren’t too bad at all. There’s Donkey Kong, Animal Crossing, Zelda, and Mario. Pretty jazzy, if I do say so myself! If you, like me, are into game music, then you’ll probably agree that these are some quality arrangements.
It’s interesting that jazz or big band sound isn’t very prevalent in game music rearrangement, but there are a few obvious reasons why. One, you need an actual band to put it together, and those things just don’t come together easily. Two, it has to be a JAZZ BAND, where most of the game rearrangemet crowd is more into metal or synthesizers. Plus, doing quality jazz arrangements is pretty difficult, as well as having people who are decent at providing some minor improvisation here and there.
Once again, barrier to entry prevents my favorite things from flourishing. Damn it all!
Hey, you should totally be following this youtube playlist. Because it’s awesome.
feedmyleg over on the Something Awful forums Zelda Megathread had this idea for a new gmae – take the concept of Paper Mario and apply it to The Legend of Zelda.
I’d buy that game. You’d buy it too. Nintendo would make a lot of paper – money that is.
There’s something I really dig about Donkey Kong Country Returns’ soundtrack. Aside from having many original new compositions by the talented Kenji Yamamoto, it reinvents and rearranges the original DKC’s soundtrack quite well, and in two ways. The original tracks are all back under “Returns” names, like DK Island Swing Returns or Fear Factory Returns. However, these same tracks get redone several ways over in different directions. This way you don’t piss off the purists and you get to explore the basic motifs and melodies in different ways. Having your cake and eating it too and all.
There’s one exception to this, and that’s Aquatic Ambience, where Aquatic Ambience Returns is a very loose interpretation of the original track. It’s taken a lot of flack for not being a more faithful mix, like the other Returns tracks. I’m not sure why Kenji did this – it just makes his moves with the other tracks more obvious. Definitely a curious decision.
One track that’s improved the most in my opinion is Life in the Mines. I preferred DKC2’s mines track to DKC1’s, but this new arrangement makes me a believer. I think it’s because Kenji took the original Mine track, which is a bit open and airy for an enclosed space like a mine, and blended it with elements of Stickerbrush Symphony. It also has a new bridge section before the repeat which breaks up a bit of the original’s monotony, giving the track more of an epic feel.
I was a doubter because Dave Wise wasn’t doing the music himself, but Kenji got the essence of what made the original music great and managed to improve it – no small feat. I heard that Dave was a consultant on the music side of things, which helped placate me a bit, and I have a feeling he’d be happy with these new arrangements of his classic tunes.